![]() The map offers plenty to explore as it is littered with chests to unlock and puzzles to solve, but that actually might be the biggest point of contention. There is some noteworthy, middle-eastern décor to be found and the developers do try to change up the scenery in a few parts of the game, but it isn’t enough to make the world of Ever Oasis impactful. There are no significant points of interest and it is easy to get lost with how similar everything looks. In fact, beyond my oasis, there really isn’t anything quite memorable about the land. EVER FORWARD PS5 REVIEW SERIESIt’s just a shame these dungeons lack the diversity in design usually seen in the series outside of Breath of the Wild. The Zelda influence extends into the several dungeons in the game as well, each skillfully mixing combat with puzzle-solving to create some tricky challenges and memorable moments. Teammates mimic my actions, so when I’m attacking they’re attacking and when I’m dodging they’re attempting to do the same. My partner AI is smarter than I give it credit for. Tethu can only carry a sword, but his companions may be armed with a variety of weapons allowing for varied tactics. My character, as well as whatever two companions I have with me, control nearly identical to Link. This is the other part of the game, the Zelda-like action-adventure portion.ĭeveloper Grezzo spent the past few years creating the premier editions of the Nintendo 64 Legend of Zelda games for the 3DS and Ever Oasis wears that influence on its sleeve. It’s my responsibility to keep these shops well stocked, so I must venture out into the desert wasteland looking for supplies. As the population grows my oasis levels up and expands to allow for more shops. Part of it is a city builder, where I must go out into the world to find residents for my budding oasis, helping them set up shops that in turn bring in more potential tenants. Because the end of the world might be at my door, but this is capitalism baby and that shit don’t quit for anything.Įver Oasis weaves two genres into one charming game. And as the Chaos wraps itself around this last spot of green goodness, I know what I must do: I need to build a donut shop. ![]() My seedling, the little Tethu, along with the last water spirit Esna, is the only being powerful enough to stop it. Now, it targets my oasis, my little vessel of hope in this arid wasteland, and it will stop at nothing until my home is wiped from existence. Nobody, no creature, has been able to stand up to it. ![]() The figureless fright known as Chaos has devoured and decimated every last ounce of good from the world, erasing each oasis it is able to corrupt. In the midst of a vast and expanding desert landscape stands this world’s last chance for survival. I think Nintendo should support the 3DS for as long as it wants, especially if it’s going to keep giving us games like Ever Oasis. There is already one handheld on the market in that condition, we don’t need two. Why do so many people want Nintendo to just up and abandon the 3DS? I get there is a great new powerful console out, I do, but that doesn’t mean it has to kick its handheld to the curb, to put it on life support with only niche Japanese titles to keep death at bay. ![]()
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